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Underwater Background in Unity

3 materials using the same shader (created with shader forge) to control:
•Shape of the effects
•Deformation
•Velocity
•Intensity of the shape

Additional particles were used to create the little floating objects and fishes in the background.

AquaPop is property of Vamos a desarrollar con tokio s.a. de c.v.

Underwater Background

Used in AquaPop